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Future of gaming in education
Gaming strategies are proven to increase usage of software, but do they aid learning? And – in a sea of simplistic games often bolted-on to core software – do novel strategies exist? We’ll look at the latest research and innovative deployments to see which ideas provide a level up and which ones need a power boost.

01:13:00

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Speakers

Lisa Petro
Education and Quality Lead @Generation Global
Lorenzo Raffio
Digital and Monitoring, Eval., Accountability and Learning Lead @Generation Global
Prof Thorkild Hanghøj
Professor of Games and Learning @Aalborg University
Imogen Casebourne
Innovation Lab Research Lead @Digital Education Futures Initiative
Marianne Pickles
Head of Assessment Development @Cambridge University Press & Assessment