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WEBINAR 1 - ‘Breaking the virtual ice’: Creating human interactions using an online game
Do you have to organise another online team and you want to make it different? Are you asking yourself about how to build virtual trust and online commitment? Looking for ways to grow cooperation and reinforce commitment when the teams you’re working with are no longer offline, and ‘old’ routines are not available?

In this webinar, participants will be introduced and engaged in a digital game designed to help deal with this challenge. “Illusion of Proximity” has been designed for opening and closing virtual meetings in ways that simultaneously reinforce team bonding. The (serious) game has been developed by Kolding LAB for ‘Play & Design’ of in a partnership with 3M and Danske Bank, as part of the Erasmus+ GAMIFY project (2019-2021).

In addition to giving you the opportunity to experience ‘Illusion of proximity’, this webinar will also provide guidelines and facilitation tips for implementing the game within your own organisation. The game is open source and available in Powerpoint, Keynote, Slides and Web-based. All participants will be able to download and take away a full version to play and customise. Moreover, the game includes a version that focuses on cross-project synergies initiated through the game. As the first research after COVID-19 shows, this is an element which is often lost through online settings.

We have organised 2 sessions: mid-morning (11.00 CET) and mid-afternoon (15.00 CET). Places have to be limited to 30 participants in each case to enable the full experience.
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